"Vertexlitgeneric"
{
    "$basetexture"  "models\weapons\v_models\eq_fraggrenade\frag_grenade"
    "$bumpmap"     "models\weapons\v_models\eq_fraggrenade\frag_grenade_normal"
    "$normalmapalphaenvmapmask" "1"
    "$normalmapalphaphongmask"    "1"
//    "$envmap" "env_cubemap"
    "$envmaptint" "[.25 .25 .3]"

    "$phong"     "1"
    "$phongboost"   "0.84"
//   "$phongexponent" "34"
    "$phongexponenttexture"    "models\weapons\v_models\eq_fraggrenade\frag_grenade_normal"
    "$phongfresnelranges"      "[1 4 6]"
    "$phongtint" "[.8 .8 1]"

    "$rimlight"     "1"
    "$rimlightexponent"     "24"    
    "$rimlightboost"    "1.2"
}