"Weapon_Glock.Single"
{
	"channel"		"CHAN_WEAPON"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"ATTN_NORM"
	"pitch"		"PITCH_NORM"

	"wave"			"^weapons/Gamerslive's Glock/Fire.wav"
	
}

"Gamerslive's Glock.Cloth"
{
	"channel"		"CHAN_ITEM"
	"volume"		"0.5"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Gamerslive's Glock\Cloth.wav"
	
}

"Gamerslive's Glock.magout"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Gamerslive's Glock\magout.wav"
	
}

"Gamerslive's Glock.magin"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Gamerslive's Glock\magin.wav"
	
}

"Gamerslive's Glock.Sliderelease"
{
	"channel"		"CHAN_ITEM"
	"volume"		"1.0"
	"CompatibilityAttenuation"	"1.0"
	"pitch"			"95,105"

	"wave"			"weapons\Gamerslive's Glock\Sliderelease.wav"
	
}

